Tools · Multiplayer
DayZ Server Browser
Find DayZ servers with reported player counts, maps, and connection details. Filter by perspective tags, mod status, region estimates, and slots — data is cached by DayZDB from Steam discovery and A2S queries. No account required.
Ready
How this browser works
Steam discovery + A2S refresh, cached for visitors — not a live query of every host on page load.
DayZDB pulls candidate servers from Steam’s public GetServerList API (AppID 221100), then refreshes details with UDP A2S_INFO and, when practical, A2S_RULES for mod payloads. The public site only reads a local cache through a rate-limited API. Your browser never receives the Steam Web API key and never opens arbitrary game-server sockets from DayZDB’s backend on demand.
Tags such as no3rd, mod, external, and
battleye come from the server’s advertised keywords. If a setting cannot be
verified, it is shown as Unknown. Player counts are as reported by the server and can be
spoofed. Region/country values are approximate IP-based estimates when available.
Pair the browser with DayZDB’s CE types reference and XML Validator when you run your own mission files.
FAQ
- Where does DayZDB get server data?
- Steam GetServerList for discovery and A2S queries for refresh. Results are cached server-side on a schedule with controlled concurrency.
- Why are some fields Unknown?
- Public Steam/A2S data does not expose every DayZ setting. DayZDB does not invent values.
- Are favourites saved to an account?
- No. Favourites stay in localStorage on this device only. No login is required or offered.
- How do I connect?
-
Open a server’s detail page for copy-IP actions and optional
steam://connectusing the query port. Prefer DayZ Launcher Direct Connect with the game port when listed.