Tools · Multiplayer

DayZ Server Browser

Find DayZ servers with reported player counts, maps, and connection details. Filter by perspective tags, mod status, region estimates, and slots — data is cached by DayZDB from Steam discovery and A2S queries. No account required.

Ready

How this browser works

Steam discovery + A2S refresh, cached for visitors — not a live query of every host on page load.

DayZDB pulls candidate servers from Steam’s public GetServerList API (AppID 221100), then refreshes details with UDP A2S_INFO and, when practical, A2S_RULES for mod payloads. The public site only reads a local cache through a rate-limited API. Your browser never receives the Steam Web API key and never opens arbitrary game-server sockets from DayZDB’s backend on demand.

Tags such as no3rd, mod, external, and battleye come from the server’s advertised keywords. If a setting cannot be verified, it is shown as Unknown. Player counts are as reported by the server and can be spoofed. Region/country values are approximate IP-based estimates when available.

Pair the browser with DayZDB’s CE types reference and XML Validator when you run your own mission files.

FAQ

Where does DayZDB get server data?
Steam GetServerList for discovery and A2S queries for refresh. Results are cached server-side on a schedule with controlled concurrency.
Why are some fields Unknown?
Public Steam/A2S data does not expose every DayZ setting. DayZDB does not invent values.
Are favourites saved to an account?
No. Favourites stay in localStorage on this device only. No login is required or offered.
How do I connect?
Open a server’s detail page for copy-IP actions and optional steam://connect using the query port. Prefer DayZ Launcher Direct Connect with the game port when listed.